Date: Mon, 29 Mar 1999 22:13:28 -0500 From: WarpEyes To: shockforce@demonblade.com Subject: Re: Painting Eyes I paint the eyes on my models. To avoid the bug-eyed freak look, I paint the eye area black, then paint the right and left with small white dots. Then I paint on a small black line across the top of the eye to 'cut off' the tops of the white dots. Bug-eyed look is gone. The key to avoiding the bug-eyed look really is that top line. Look at your own eyes in the mirror. Your upper eyelid covers almost half your eye normally. In fact, most of the time, your upper eyelid obscures a fair chunk of your iris. More of the bottom half of your eye shows the whites, so if you paint a small black line across the bottom of the eye, you make the guy look like he's squinting, which can be okay on some figures. The eyes are the toughest part of the detail, but once you get the hang of it, you can do it quickly because of how little actual painting is going on. I'll usually do the eyes on a bunch of models right in a row. Or would if I had time to paint much anymore. 8) -WarpEyes --------------------------------------------- Date: Mon, 29 Mar 1999 19:22:10 PST From: John C I paint the eyes. I game with a lot of REALLY good painters, and it's reached the point where a figure without eyeballs just don't look right to me. Actually, the face is almost always the first thing that I paint--if I can make it look good, it keep me enthusiatic no matter how badly the rest of the figure seems to be going. I usually paint the eyesocket white, do the pupil as a black slit, and then paint flesh around it until it looks like the right size. On "Monster" figures I just paint the eyesocket with a dark color, and paint the eyeball red or yellow, skipping the pupul. Looks impressively evil. Annoyingly enough, I tend to do one eye on each figure EXACTLY perfect...and then have to do the other eye four or five times so that he doesn't look crosseyed or crazed. John Crimmins john1x@hotmail.com johncrim@voicenet.com http://www.voicenet.com/~johncrim/index.html Home of "Destroy All Monsters!" and other nonsense. --------------------------------------------- Date: Tue, 30 Mar 1999 03:13:30 PST From: Robert Kerrigan Subject: The eyes have it My first attempt at eyes were on a ral partha gnome that looked like his underwear was too tight. I forget where I found this technique, all I know is I never would have thunk it up my self. The whole thing goes along with layering. 1) Paint the eye ball white/yellow/dayglo green, and don't even try to keep it between the eye lids. 2) Slap a little color in the center of the eye to simulate the eye color. Don't worry about the pupil no one can see it anyway. 3) Take your particular flesh color and paint over the eyelids, bottom first. NEAT HINT: painting the bottom of the eye a bit darker than the top will give you a very life-like look. Of course you can always buy figs that have visors and sunglasses. Bob --------------------------------------------- Date: Tue, 30 Mar 1999 07:28:15 -0500 From: John Dunn As for painting eyes -- on Deadtech, I've found that they're all diodes sticking out of the skull sockets. Mine are either painted red or green depending on the model. Since there isn't any pupil to deal with and the "diode" sticks out a bit, it's pretty easy to just nail it with a dab of paint. -- -John dunner@cyberdrive.net --------------------------------------------- Date: Tue, 30 Mar 1999 09:42:55 -0700 (MST) From: Daryl Lonnon I'll throw in my endorsement of this method to avoid "bug-eyes". My only addition, is that I tend to use either medium brown or dark brown instead of black to avoid the heavy masscare (sp?) look. In some cases, however, the bug-eye effect works wonders (just drop the top line in those cases). In particular, I've got some beserkers who just wouldn't look right without the eye popping crazed stare. Daryl -- Daryl Lonnon dlonnon@verinet.com ---------------------------------------------